1. The New York Times CompanyDANIEL VICTOR1/3/224 min
    12 reads5 comments
    The New York Times Company
    12 reads
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    • thorgalle
      Top reader this weekReading streakScoutScribe
      2 years ago

      This is lovely. I saw this title pass by here before someone introduced the game to me, and I had to look this back up! I guess I’m hooked now, in a safe way. It’s also worth watching Josh Wardle’s talk about his social game experiments at Reddit. The motivation behind them aligns with Readup: adding sensible restrictions to an online system that encourage positive social behavior. With Wardle’s inventions it’s often a time restriction. Readup has a read-restriction.

      Wordle’s simplicity makes me think: what if we built a Readup site, with just that? (example domain: probably not gonna spend 2k+ $ on this)

    • DellwoodBarker2 years ago

      Great Read! ReadUp version of word games and with similar philosophies of simple with no flashy ad distractions nor trying to addict the player for hours on end:

      While other games send notifications to your phone hoping you’ll come back throughout the day, Wordle doesn’t want an intense relationship.

      “It’s something that encourages you to spend three minutes a day,” he said. “And that’s it. Like, it doesn’t want any more of your time than that.”

      I’m in. Will try today.

      1. Update (1/4/2022):

        I played and got the word on third try as a first timer. I dig. One and done for the day- I love that it is as simple as that daily.

      2. Update (1/4/2022):

        Thanks DeepDave for ReadUp-info this little jewel onto our radar.

      3. Update (1/4/2022):

        Correction: ReadUp-ing

      • thorgalle
        Top reader this weekReading streakScoutScribe
        2 years ago

        Revelation: it’s Readup without the capital U! 🙈🙉 but I don’t think any of us minds 😄. Excellent scouting indeed, this article also first brought the game to my attention.

    • bill
      Top reader of all time
      2 years ago



      This is really awesome:

      The breakthrough, he said, was limiting players to one game per day. That enforced a sense of scarcity, which he said was partially inspired by the Spelling Bee, which leaves people wanting more, he said.

    • Pegeen
      Top reader this weekReading streakScoutScribe
      2 years ago

      Interesting. I only wish I liked word games. No doubt they are exercise for the brain.